Fast & fun wellbeing discovery

through games
01 — About us

Who We Are

We are a digital wellbeing playground.

We help you recognise behavioral patterns of your child twice as fast and 4 times as affordable.

73% of parents need better insights before seeking additional support for their child, but current solutions leave them waiting. We're bridging this gap.

GameAnalyze
offers an AI-driven solution for wellbeing and behavioral patterns recognition.

*Disclaimer: Current products crafted by GameAnalyze B.V. (including Tweexy) are intended for recreational purposes and as tools for cognitive exploration and enhancement. They are not medical devices and are not intended to diagnose, treat or manage any medical condition. Always consult with a qualified healthcare professional for any health concerns.

02 — Our contribution

Problem & Solution

Stressful environment

Distraction and discomfort affect what parents can notice at home

Timely support

Challenges to discover behavioral insights fast

Physical proximity

Lack of geographical proximity to support

Fast & fun solution

Ai-driven gaming app based on self-developed user interaction methodology

User friendly application

Behavioral patterns exploration based on the data from a fun game

Availability & proximity

Available at anytime worldwide in an uncontrolled environment

03 — Our contribution

Our contribution

Reliable and fast
discovery solution
Gaming app featuring a tested methodology. Provides for user interactions analysis and behavioral patterns unlocking
Reducing the cycle
Data analytics enhance the process by improving accuracy and speeding-up decision-making. Provides for better understanding and making parents’ lives easier
2030
9,8 B
NL behavioral wellbeing market
Availability
& Proximity
Making observation available at anytime worldwide with a fully integrated personal record system
2026
$ 821,1 B
Global healthcare IT market
Fast screening solution
Gaming app featuring a tested methodology. Provides for user interactions analysis and behavioral patterns unlocking
Reducing the cycle
Data analytics enhance the process by improving accuracy and speeding-up decision-making. Provides for better understanding and making parents’ lives easier
Availability & Proximity
Making observation available at anytime worldwide with a fully integrated personal record system
2030
9,8 B
NL ADHD therapeutics market
2026
$ 821,1 B
Global healthcare IT market
6 out of 10 children struggle with attention span, but their parents don't know that.

We help them discover behavioral patterns to understand the children and start acting.
Saving
time

The recognition process can begin straight away, without long queues. The parents obtain insights before the first visit to a GP.

Optimizing
the queues

The parents receive the information that they usually lack without distracting professionals

Households
support

Those with limited mobility/without proper support can now uncover the behavioural patterns of the children on the spot and start acting quickly

Providing a better future

GameAnalyze's wellbeing platform helps parents understand their child's behavioral patterns earlier, supporting better decisions about whether and when to seek professional input.

05 — Clients market

Who are our Clients?

HMOs
HMOs

Health & GP services
Health & GP services

Medical centers
Medical centers

Kindergartens
Kindergartens

Preschools
Preschools

Elementary schools
Elementary schools

06 — Our Team

Meet Our Team

We make
It
work
Eli Yanovski
Eli
Yanovski
Co-founder / CEO
20+ years of product development experience.

Strong expertise in edtech applications, gaming, casual games development and launch.

Undiagnosed with ADHD until 13
Co-founder
Dmitry Pavlotsky
Dmitry
Pavlotsky
Co-founder / CMO
15+ years in marketing, public relations, branding, education.

Launched 9 brands in life sciences, education, and gaming. Mentored 50+ startups.

Undiagnosed with ADHD until 35
Co-founder
Alexey Ershov
Alexey
Ershov
Co-founder / CTO
10+ years in mentoring & overseeing software development teams.

Building large scalable software ecosystems.

Undiagnosed with ADHD until 31
Co-founder
Albert Feigelson
Albert
Feigelson
Partner / Advisory Educational Psychologist
15+ years in educational psychology and behavior analysis.

Leader of courses for specialists and parents working with ADHD.

MA in Educational psychology.
Vlad Volman
Vlad
Volman
Principal Scientific Advisor
15+ years in development of data-driven machine learning-based disease diagnostics methods.

PhD in biophysics.

50 publications and 3 patents.
Yekaterina Massova
Yekaterina
Massova
Advisory Art Director
7+ years in marketing and game development.

2D artist (characters, props, ui),

Arts teacher

Disclaimer: No medical applications developed by GameAnalyze B.V. are yet commercially available. The information on this website represents the current state of development and is for demonstration purpose only. Users accessing this website acknowledge and agree that information presented may not comply with local laws, regulations, or product registration requirements in their country or region. The company disclaims all liability for any actions taken based on information provided on this website.

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